The lack of a lock-on system makes targeting enemies difficult and feels random when enemies all try to stand within the same spot, and your character struggles in trying to lock on to the one you want a the time. Yet, the fire elemental effect is the most disruptive element as it sends enemies sprinting off in random directions, which can make landing your Wung-fu attacks even more of a chore. There are also elemental effects that can be applied to enemies. The sound effects that play during battle do not offer much of an indicator either as they sound low budget and seem to play regardless of whether you are hitting an enemy or not.
More times than not, I found myself wondering if my attacks were connecting with my enemies. Now, the issue I had with the combat is that it just feels weightless. One moment that comes to mind is when I threw down a set of mushrooms using the “Fungi” ability and watched it bounce and between them, effectively removing the monster from the fight until the ability worn off. Mutations and Psi abilities do not contribute to your super Wung-Fu, but they are fun to use in a pinch. While I took comfort in dual-wielding one-handed swords and firing at enemies with a handcraft auto-file, there is also a wide selection of psionic abilities and mutations players can always choose from as well. The more Wung-Fu abilities you unlock will allow players to develop some wicked and flashy combinations that build up to activate your super Wung-Fu attacks, a timed state where you can unleash some serious pain on your enemies.
In the world of Biomutant, your character is a student of a style of combat known as “Wung-Fu.” As you level up, you will unlock new attacks and perks to strengthen your weapons and character.
Platform (s): Reviewed on Xbox Series X, Also on PS4, PS5, Xbox One, PCĬombat is where I feel most conflicted with the game, and it is hard to discuss because while I did find it fun, it is not without its problems. After around thirty hours of gameplay, I feel like I can finally talk about my experience with Biomutant. Needless to say, I was very excited that I was finally going to get my hands on the game. I read and watched the previews, then dove headfirst into the reviews.
However, four years later, on January 26th, THQ Nordic and Experiment 101 gave us a release date, and as we closed in on May 25th, I did my best to consume as much information about the game as possible. As time passed, very little was revealed about the game as it was hit by delay after delay. Biomutant, the studio’s first game touted as a post-apocalyptic fable announced soon after the studio was formed and then, the game faded into obscurity. PC, PlayStation, Reviews, Video Game Reviews, Xboxīack in 2017, a new development studio was formed by the name of Experiment 101.